Update list #101
The Alterac Valley battleground:
- Creature modifiers have been changed.
- Fixed a bug with boss HP restoration when towers are burned.
- Archers' attack has been fixed.
- The teleportation position of the Insignia (and all analogs for Horde/Alliance) now depends on the player's team, not their race.
Serpentshrine Cavern and The Eye: Tempest Keep:
- Final bosses are now only accessible after killing all previous bosses in the raid.
- Thaladred The Darkener's Gaze now generates 10000 threat instead of the maximum value.
- The stunning effect from Master Engineer Telonicus Remote Toy no longer has diminishing returns.
- Some boss mechanics have been nerfed.
Bug fixes:
- Fixed a rare bug where spells disappear when changing specs through the Talent Book.
- After canceling Feign Death, mobs now aggro correctly on the player.
- Necessary checks have been added to the function responsible for mob aggro in a group. Fixes the problem with attacking invisible triggers, leading to an endless fight.
- The Enfeeble aura applied by Prince Malchezar in Karazhan now displays correctly.
- Fixed the Mongoose proc from "yellow" attacks. Correct PPM-rate is set.
- Fixes for The Shattered Halls dungeon.
- Fixed the drop of Scarlet Cannonbal. https://x5.moonwell.su/?item=12973
- Fixes for NPC Magus Zabraxis. https://db.moonwell.su/?npc=16829
- The Nature's Grace druid talent now does not work on critical attacks in cat and druid form.
- Correct positions have been set for some plants.
- The correct drop probability for Healthy Dragon Scale has been set.
General changes:
- Now, when counting down to server restart, players will receive a message not only in chat but also in the center of the screen.
- The Mage's Water Elemental now receives a bonus to base damage equal to 40% of the Mage's frost damage modifier.
- The base damage of Warlock demons increases depending on the Warlock's shadow or fire damage modifier.
Moonwell x5:
- HP/damage modifiers of the world boss Doom Lord Kazzak have been changed.
Adjustments to the progressive system:
Quests that will become available in phase 2:
- Morthis Whisperwing
- Blood Oath of the Netherwing
- Netherwing Crystals
- Soup for the Soul
- Manalicious
- Revenge is Tasty
- Super Hot Stew
- Crocolisks in the City
- Shrimpin' Ain't Easy
- Bait Bandits
- The One That Got Away
- Felblood Fillet
Items that will become available in phase 2:
- Design: Great Dawnstone
- Formula: Enchant Weapon - Greater Agility
- Formula: Enchant Weapon - Major Striking
- Formula: Enchant Cloak - Dodge
- Formula: Enchant Cloak - Stealth
- Formula: Enchant Cloak - Subtlety
- Formula: Enchant Cloak - Subtlety
- Formula: Enchant Gloves - Superior Agility
- Formula: Enchant Gloves - Threat
- Formula: Enchant Ring - Stats
- Purified Shadow Pearl
- Design: Chaotic Skyfire Diamond
- Design: Thundering Skyfire Diamond
- Elixir of Draenic Wisdom
- Elixir of Major Fortitude
- Flying Machine Control
- Turbo-Charged Flying Machine Control
- Schematic: Rocket Boots Xtreme Lite
- Relentless Earthstorm Diamond