Bugtracker

Rogue talent 'Dirty Deeds' not working correctly for Garrote and Rupture.

Fixed ·opened 13.10·no replies
Deka13.10
What happened
Character: Deca This bug is on the new core. Garrote and Rupture are supposed to start hitting harder when the target drops below 35% health. Right now they hit harder only if you apply them after the target drops below 35% health. On the old core it's working correctly.
How to reproduce
1. Apply Rupture and Garrote while the target is above 35% health 2. Drop the target below 35% health while the dots are still ticking and check if damage increases by 20%.
What should happen
The damage of Rupture and Garrote should increase by 20% when the target is below 35% health. Proof: On the old core it works correctly for many years.
Screenshot 1Screenshot 2Screenshot 3
Rozix NewFixed4 days ago
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