Illidari Council strategy in The Burning Crusade

This strategy is written for World of Warcraft: The Burning Crusade (TBC 2.4.3), the Black Temple raid for 25 players. Mechanics and numbers match the fight on the Moonwell server.

25-player fight: four bosses at once with a shared pool of 6.07 million health; they die together. You need 3 tanks and a mage on Zerevor. Main danger: the mage fails to steal Dampen Magic, and Malande goes uninterrupted.

Shared pool

All damage and healing on any of the four goes into the shared pool, and their health is evened out every 2.5 sec. After 15 min, Berserk: +100% damage and speed for all four.

Gathios the Shatterer

Gathios the Shatterer melees for 14,293–18,292 every 2 sec. Every 15–25 sec, Judgement: Judgement of Command for 6,175–6,825 or Judgement of Blood for 1,200 per sec over 9 sec. Consecration every 30–35 sec: 2,250 every 3 sec within 10 yd; move him out of it. Hammer of Justice every 20 sec stuns a player outside melee for 6 sec; it can be dispelled. Every 30 sec, an aura on everyone within 30 yd: Devotion Aura +20% armor or Chromatic Resistance Aura +250 magic resistance. Keep him more than 30 yd from the others. Every 30–38 sec on Malande, rarely on another member: Blessing of Protection or Blessing of Spell Warding, 15 sec immune to physical or magic damage.

Zerevor

High Nethermancer Zerevor keeps a 30 yd range. Arcane Bolt every 3 sec: 12,950–15,050 on his target, cannot be interrupted. At 2 sec and every 67 sec after, he casts Dampen Magic. A mage takes it at once with Spellsteal: −75% magic damage. Blizzard every 20–25 sec: 4,375–5,625 every 2 sec within 10 yd, for 12 sec. Flamestrike every 15–20 sec: 4,625–5,375 within 10 yd, then 2,806–3,194 every 2 sec within 8 yd for 12 sec. Move out at once. Arcane Explosion: 8,550–9,450 within 10 yd of him, so don't get closer.

Malande

Lady Malande keeps a 20 yd range. Circle of Healing every 20 sec, 2.5 sec cast: about 100,000 to each of the four, 400,000 to the pool. Divine Wrath every 16–36 sec: 5,000 plus 2,500 every 2 sec for 8 sec. Empowered Smite every 5–9 sec: 5,463–6,037. Interrupt everything. Reflective Shield every 40–55 sec for 20 sec: absorbs 25,000, and half is reflected back at the attacker.

Veras

Veras Darkshadow: only 200 armor, and taunt works on him. At 10 sec and every 55 sec, Vanish for 30 sec. Every 5 sec a random player gets Deadly Poison: 1,000 Nature damage per sec for 4 sec, then Envenom for 4,250–5,750. When a poison ends, his threat is reset. He reappears within 20 yd of where he vanished and stands stunned for 3 sec: the tank hits him first.

Tanks

Taunt does not work on Gathios, Zerevor and Malande.

Healers

One healer on the mage.

DPS

Melee on Veras, and on Gathios while Veras is vanished. Casters on Gathios, and on Malande while the Chromatic Resistance Aura is up. Hunters must not hit Zerevor with Arcane Shot: it dispels Dampen Magic.

Common mistakes

  • The mage did not steal Dampen Magic: two Arcane Bolts and he is dead.
  • A Circle of Healing went through: about 400,000 of the raid's damage is undone.
  • Players stand in Blizzard or Flamestrike.

Abilities, loot and map: boss card

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